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SHARPENER BOT

2024

the brief

Create an animation of an "Imaginary Machine" making and/or destroying something.

software

Photoshop
After Effects

credits

Design, Karla Robledo
Animation, Karla Robledo

styleframes

Styleframe_01.png
Styleframe_02.png
Styleframe_05.png
Styleframe_04.png
Styleframe_03.png
Styleframe_06.png

process

After some initial research and ideation, I began with assembling my collage elements in Photoshop. After transferring my files, I tinted any elements to follow a limited palette, accentuating high contrast vs low contrast.  I created a rig for the arm using nulls, and a rig for the claws using a null and the rotation pickwhip. The X position of the base was animated using a null layer to create overlap and followthrough in Y position animations, which were animated on the base layer. 

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